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ProBuilder UV Editor messing with vertices

Discussion in 'World Building' started by visumecadroide, Sep 20, 2018.

  1. visumecadroide

    visumecadroide

    Joined:
    Sep 20, 2018
    Posts:
    25
    Using ProBuilder v.3.0.9
    Using Unity 2018.2.8f1.

    Hello, I have an issue with the UV editor which is moving unselected vertices when i move a selected face. When i move the face, only the face is selected.

    Here is what it looks like :

    In that example, i moved the uv indicated in blue and it also moved the vertex indicated in red which is supposed to be positioned to make a rectangle.

    The ctrl+z command is not working....

    What is happening ? How do i solve this?
     
  2. gabrielw_unity

    gabrielw_unity

    Unity Technologies

    Joined:
    Feb 19, 2018
    Posts:
    963
    Hi! Definitely a bug- sorry about that, I'll try to repro it over here and get a ticket started to fix it. Thanks for the heads-up!
     
  3. visumecadroide

    visumecadroide

    Joined:
    Sep 20, 2018
    Posts:
    25
    @gabrielw_unity i got it solved by selecting all UVs then switch to manual mode then Split UVs. Maybe it is because it was a poly shape. I don't know.
     
  4. gabrielw_unity

    gabrielw_unity

    Unity Technologies

    Joined:
    Feb 19, 2018
    Posts:
    963
    Interesting, thanks for the extra info!