Hi, Just wanted to ask if it was possible to Subdivide and Smooth a mesh using Probuilder. When I mention "Smooth", I don't just mean surface normals, Id like to smooth the mesh shape as I subdivide it. A lot of other modeling packages have this function (maya, blender, etc), but I didn't see it in Probuilder. For example with this idea, smoothing/subdividing a cube would result in a sphere, where the more subdivisions, the more spherical it would become. Thanks for any advice!!