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ProBuilder ProBuilder Settings and Git

Discussion in 'World Building' started by csumsky3, Sep 10, 2019.

  1. csumsky3

    csumsky3

    Joined:
    Jan 29, 2014
    Posts:
    5
    Hi there!

    I've looked through the documentation a bunch and scanned the forums, but can't seem to find anything related to this question, but a particular value in the ProBuilder Settings.json file keeps showing up as changed in our git. The key is "editor.selectMode", and the value that changes is "m_Value". I'm assuming this is the current selection mode (object, face, vert, etc) a user is in, but I'm wondering why this is something that is tracked in settings? OR can the Settings.json file simply be added to the gitignore? I feel like that would be the best solution, but wanted to check to make sure that isn't a file that everyone on the project needs to share.

    Thanks in advance for the help!

    Chris
     
  2. kaarrrllll

    kaarrrllll

    Unity Technologies

    Joined:
    Aug 24, 2017
    Posts:
    340
    You can safely add the `ProBuilder Settings.json` to ignore if you'd like.

    The selection mode is also something that could be a library preference - I will make a note to audit those settings to make sure they are being saved in the appropriate place.
     
  3. csumsky3

    csumsky3

    Joined:
    Jan 29, 2014
    Posts:
    5
    Great, thanks!
     
  4. andybak

    andybak

    Joined:
    Jan 14, 2017
    Posts:
    383
    Dear god, Please do this soon! We run Unity workshops and this is a big stumbling block for inexperienced git users.
     
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