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ProBuilder request

Discussion in 'World Building' started by SunixDev, Oct 30, 2019.

  1. SunixDev

    SunixDev

    Joined:
    Mar 1, 2014
    Posts:
    49
    Hello, would it be possible to get a sort of validate mesh that will save the asset as mesh on click and will remove probuilder script to keep the mesh as it on the scene automaticly without having to export mesh

    I have many probuilder object on my scene and it would be better to remove the script without mesh loosing when you are done with you mesh editing.

    Thanks
    Regards