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Probuilder Polyshape starts building mesh before spline closed Unity 2019.2

Discussion in 'World Building' started by adrianfielding, Sep 11, 2019.

  1. adrianfielding

    adrianfielding

    Joined:
    Jun 11, 2013
    Posts:
    7
    Using the package manager version of ProBuilder with Unity 2019.2, as soon as I have created more than 2 points with the Poly Shape tool a solid plane is created. This continues as I plot more points obscuring my 2D reference level underneath.

    The only solution I have found is to use the legacy version of ProBuilder found on the asset store which is unstable and will not work with ProGrids (either the package manager version of the legacy)

    upload_2019-9-11_22-39-19.png
     
  2. gabrielw_unity

    gabrielw_unity

    Unity Technologies

    Joined:
    Feb 19, 2018
    Posts:
    720
    Hi! Can you double check your version of ProBuilder? This bug was fixed recently. Thanks!
     
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