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ProBuilder objects not rendered with certain camera angles

Discussion in 'World Building' started by Cris16228, Jan 26, 2021.

  1. Cris16228

    Cris16228

    Joined:
    Aug 27, 2020
    Posts:
    22
    Hello, I'm new to ProBuilder and I have a problem: Every time I create a polygon shape (not sure with other blocks) and I move the camera to a certain angle the object disappears becoming invisible, my camera is attached to the player head with default settings
    Example:
     
  2. ThomasLopez

    ThomasLopez

    Unity Technologies

    Joined:
    Jun 8, 2020
    Posts:
    159
    Hi @Cris16228,

    It seems that you have some dynamic occlusion with your mesh.
    I guess you could try to disable dynamic occlusion on your mesh for now, but I guess you should have a look on this feature to understand why is your mesh clipped this way.

    upload_2021-1-29_10-2-42.png