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ProBuilder Merge tool suggestion

Discussion in 'World Building' started by Antony-Blackett, May 13, 2019.

  1. Antony-Blackett

    Antony-Blackett

    Joined:
    Feb 15, 2011
    Posts:
    1,778
    Hi, When using the merge object tool in ProBuilder, it would be nice if the resulting object retained all common scripts, for example if both objects have a MeshCollider, then it would be nice if the resulting merged object also had a MeshCollider. This is especially true for MeshColliders which are added to ProBuilder objects by default in all other instances.
     
  2. gabrielw_unity

    gabrielw_unity

    Unity Technologies

    Joined:
    Feb 19, 2018
    Posts:
    963
    Hi! What should happen (currently some known issues) is that the Active Object is treated as most important, and all it's components are kept. Sorry for the troubles, have tickets for these and will get it fixed up!
     
    Antony-Blackett likes this.