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Probuilder is bugged with LWRP

Discussion in 'Editor & General Support' started by IamTirion, Apr 21, 2019.

  1. IamTirion

    IamTirion

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  2. moein75

    moein75

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    Jun 6, 2018
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    it's persistent with unity 2019.3.0f1 too
     
  3. Mikhail94

    Mikhail94

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    Dec 22, 2015
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    Can confirm in Unity 2019.3.0f6
     
  4. luisquid

    luisquid

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    Do you know if they fixed this issue already?
     
  5. DeepShader

    DeepShader

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    Hi there,
    that's no bug. It's just the same thing with Unity as usual.. it's not communicate in the right way and (still) no automation for thing like that -.-

    You've to assign the URP Material manually.

    Go to Unity Preferences -> ProBuilder -> Mesh-Settings and assign the PB URP Material

    Mesh.png Material.png
     
    zhuhaiyia1, Xarbrough, m039 and 6 others like this.
  6. DeepShader

    DeepShader

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    Just forgot:

    You've to import the Material for the UWP via PackageManager first:

    PM.png
     
  7. luisquid

    luisquid

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    Thank you so much! I was looking for this setting to change the default material to something I could actually use! :D I am currently using 2018, so I don't think I would be able to import the preview package :(

    Still, that solved my problem!

    Thank you, again!
     
  8. DeepShader

    DeepShader

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    That's great! You're welcome :)
     
  9. UpdatesNot

    UpdatesNot

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    Oct 10, 2018
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    Hi @DeepShader, I tried your suggestions, however, ProBuilderMesh that is created in script is all pink. Actually, when I selected 'Probuilder Default URP' in 'Preferences', I can see those two Probuilder materials are all pink. Please help. Many thanks.
    Unity: 2019.3.15f1
    Probuilder: 4.2.3
     
    Miscellaneous likes this.
  10. glasshalfpool

    glasshalfpool

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    Feb 20, 2017
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    I had this same problem today. I found that changing the default ProBuilder material in Preferences fixed the issue for objects I created after the change but did not fix any of my existing geometry. I found that even though the Probuilder Default URP material showed up pink in the inspector, when I dragged it onto objects in the scene it did render correctly. Thankfully I only had a couple of dozen pieces of geometry at the time. Hope that is helpful.
     
  11. sadicus

    sadicus

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    Texture was manually linked, and still pink. How to fix? Installed ProBuilder + the Two URP examples. Unity_ProBuilerMat.jpg
     
  12. jrock75

    jrock75

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    To fix exist ProBuilder objects. Select the ProBuilder object->Mesh Render->Material and change from ProBuilderDefault to ProBuilder Default URP
     
  13. Miscellaneous

    Miscellaneous

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    Sep 24, 2013
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    @DeepShader, Pink Shaders!

    Unity 2019.4.f31 & OSX 11.6
    New Project using template "3D Sample Scene (URP)"
    ProBuilder 4.5.2 & "Universal Render Pipeline Support" installed

    Unity Preferences -> ProBuilder -> Mesh-Settings -> Material "ProBuilder Default URP" [assigned]

    Create new Material with shader ProBuilder/Diffuse Texture Blend

    Material is Pink.