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ProBuilder: How to tile textures correctly?

Discussion in 'Immediate Mode GUI (IMGUI)' started by Verdemis, Mar 9, 2018.

  1. Verdemis

    Verdemis

    Joined:
    Apr 27, 2013
    Posts:
    92
    Hello everyone,

    I fairly new to probuilder and I have some problems. First of all I can't get my texture to tile correctly. On this block with 3 in the y axis and 6 in the x axis i would like to tile my texture.
    When I set the tiling to 0.333x0.333 it showes the first tile correctly, but on the rest the grey border of the texture get repeated, instead of the whole texture and I don't know why.

    I read the documentation and watched some videos about it, but I don't get what I'm doing wrong... Any ideas?

    And sometimes I get those strange shadow spots on my objects after the lightmap finished baking... where does this come from? I found some forum posts about it and that you should deactivate the "disable auto uv generation", but this option is already unchecked in my preferences for probuilder.



    Best Verdemis
     
  2. Verdemis

    Verdemis

    Joined:
    Apr 27, 2013
    Posts:
    92
    Ok very stupid mistake. The texture wrap mode was not set to repeat.
     
    Ali_V_Quest and AlexisUmami like this.