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ProBuilder Edit Mode Toolbar Does Not Show

Discussion in 'World Building' started by mholmberg, Jun 1, 2019.

  1. mholmberg

    mholmberg

    Joined:
    Jul 25, 2018
    Posts:
    2
    ProBuilder edit mode bar is not showing up in Unity (v2019.3) Any ideas? Are there keyboard shortcuts?
    Thanks,

    Only able to create an object and move it around in the scene, so far.



    noBar.png
     
  2. IvanM71

    IvanM71

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    Oct 28, 2019
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    Same sh*t, 2019.2.9f1
     
  3. ron-bohn

    ron-bohn

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  4. ron-bohn

    ron-bohn

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    Also, you mentioned "edit mode". If you're referring to edit mode in a program like blender, then probuilder doesn't work the same way. You're basically always in "edit mode" when using probuilder with the pb scripts on your game object(s) and scene.
     
  5. IvanM71

    IvanM71

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    Oct 28, 2019
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    For me this bug has gone after installing probuilder from the Package Manager, not from the Asset Store.
     
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  6. sbanbury

    sbanbury

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    Sep 8, 2019
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    Thanks Morgun71 - that worked for me - although I think this is due to going back a version, which isn't a problem for me.
     
  7. SeppeG

    SeppeG

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    Had the same problem, closed the program and reloaded the program and it was solved
     
  8. ron-bohn

    ron-bohn

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    Yeah don't install probuilder from the asset store. As said above, use the package manager as per instructions.
     
  9. LoveraSantiago

    LoveraSantiago

    Joined:
    Nov 20, 2017
    Posts:
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    I've dowloaded from package manager and this problems arise to me today.
    I've already try to clean cache on C:\Users\USERNAME\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.probuilder@3.0.9
    and nothing yet.

    Please any helps
     
  10. paul-velocity

    paul-velocity

    Joined:
    Oct 20, 2012
    Posts:
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    yes me too .. youd thing after so many years they'd be an answer to this. Clearly its on my end? Ive tried different resolutions, turned off windows scaling .. still cant get a shape tool :-(

    fresh install of unity and pro builder from package manager .. on 3 differnr installs , tried clearing cache in the appdat folder to and obv many restarts?

    :-(


    NullReferenceException: Object reference not set to an instance of an object
    UnityEditor.EditorTools.EditorToolSettingsOverlay.CreateEditorContent () (at <ca192453d8394227952a14f40675979e>:0)
    UnityEditor.EditorTools.EditorToolSettingsOverlay.CreateHorizontalToolbarContent () (at <ca192453d8394227952a14f40675979e>:0)
    UnityEditor.Overlays.Overlay.CreateContent (UnityEditor.Overlays.Layout layout) (at <ca192453d8394227952a14f40675979e>:0)
    UnityEditor.Overlays.Overlay.RebuildContent (UnityEditor.Overlays.Layout layout) (at <ca192453d8394227952a14f40675979e>:0)
    UnityEditor.EditorTools.EditorToolSettingsOverlay.OnToolChanged () (at <ca192453d8394227952a14f40675979e>:0)
    UnityEditor.EditorTools.ToolManager.ActiveToolDidChange () (at <ca192453d8394227952a14f40675979e>:0)
    UnityEditor.EditorTools.EditorToolManager.set_activeTool (UnityEditor.EditorTools.EditorTool value) (at <ca192453d8394227952a14f40675979e>:0)
    UnityEditor.EditorTools.ToolManager.SetActiveTool (UnityEditor.EditorTools.EditorTool tool) (at <ca192453d8394227952a14f40675979e>:0)
    UnityEditor.ProBuilder.Actions.NewShapeToggle.PerformActionImplementation () (at Library/PackageCache/com.unity.probuilder@5.0.3/Editor/MenuActions/Editors/NewShapeToggle.cs:40)
    UnityEditor.ProBuilder.MenuAction.PerformAction () (at Library/PackageCache/com.unity.probuilder@5.0.3/Editor/EditorCore/MenuAction.cs:267)
    UnityEditor.ProBuilder.EditorToolbarMenuItem.MenuPerform_NewShapeToggle () (at Library/PackageCache/com.unity.probuilder@5.0.3/Editor/EditorCore/EditorToolbarMenuItems.cs:69)
    UnityEditor.EditorApplication:Internal_CallGlobalEventHandler()



    nvalidOperationException: Attempting to set the active tool from EditorTool.OnActivate or EditorTool.OnDeactivate. This is not allowed.
    UnityEditor.EditorTools.EditorToolManager.set_activeTool (UnityEditor.EditorTools.EditorTool value) (at <ca192453d8394227952a14f40675979e>:0)
    UnityEditor.EditorTools.EditorToolManager.EnsureCurrentToolIsNotNull () (at <ca192453d8394227952a14f40675979e>:0)
    UnityEditor.EditorTools.EditorToolManager.GetActiveTool () (at <ca192453d8394227952a14f40675979e>:0)
    UnityEditor.Tools.get_current () (at <ca192453d8394227952a14f40675979e>:0)
    UnityEditor.SceneViewMotion.UpdateViewToolState (UnityEngine.Event evt) (at <ca192453d8394227952a14f40675979e>:0)
    UnityEditor.SceneViewMotion.get_viewToolActive () (at <ca192453d8394227952a14f40675979e>:0)
    UnityEditor.Tools.get_viewToolActive () (at <ca192453d8394227952a14f40675979e>:0)
    UnityEditor.SceneView.HandleViewToolCursor (UnityEngine.Rect cameraRect) (at <ca192453d8394227952a14f40675979e>:0)
    UnityEditor.SceneView.DoOnGUI () (at <ca192453d8394227952a14f40675979e>:0)
    UnityEditor.SceneView.OnSceneGUI () (at <ca192453d8394227952a14f40675979e>:0)
    UnityEngine.UIElements.IMGUIContainer.DoOnGUI (UnityEngine.Event evt, UnityEngine.Matrix4x4 parentTransform, UnityEngine.Rect clippingRect, System.Boolean isComputingLayout, UnityEngine.Rect layoutSize, System.Action onGUIHandler, System.Boolean canAffectFocus) (at <6d2dc432fa464cada74124351940cbc5>:0)
    UnityEngine.GUIUtility:processEvent(Int32, IntPtr, Boolean&)


    GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
    UnityEngine.GUIUtility:processEvent (int,intptr,bool&)
     
  11. paul-velocity

    paul-velocity

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    everything works except the shape tool window :-(
     

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  12. paul-velocity

    paul-velocity

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    ctrl shift k or cmd shift K create the bug . alt k. cmd k or pressing new shape on its own does not create shape tool , the option to open shape tool is not available in tool/pb/editors ... and pressing this button does nothing
     

    Attached Files:

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  13. paul-velocity

    paul-velocity

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    Workaround:

    If you install the 3d game kit lite. It has probuilder 4.5 embedded in ... so i can open the shape tool......

    IS there a way to extract 4.5 into another project?
     
  14. ron-bohn

    ron-bohn

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    Sounds like you've had a bit of a frustrating experience getting this going.

    If you're able to check in the package manager, can you see if the version of probuilder from the "3d game kit lite" ...is that the same version of probuilder as your fresh install? Also, could you please let me know what version of Unity you are using? This is the best way to make sure I recreate the situation the exact same. Thank you very much for forwarding this info.

    Technically yes, but I would not recommended in this case and I believe that it's possible for this to cause even more problems if you did it this way.

    Generally speaking (not exactly your question I know :) this is a good trick for other stuff. For example, once you build some probuilder levels, you can right-click on the folder in project panel and select "export package". This is useful for creating an extra back-up for things you build with probuilder and moving your creations from one project to another.
     
  15. ron-bohn

    ron-bohn

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    @paul-velocity I see from your screenshot, that you're using a beta version of unity 2021.2

    I'm checking right now (i'm also curious about some of the new features currently being tested in this unfinished version).
     
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  16. ron-bohn

    ron-bohn

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    I checked thisin 2021.2b and also got the same results. I'm checking 2021.1 right now out of curiosity
     
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  17. ron-bohn

    ron-bohn

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    Ok so probuilder in Unity 2021.1 does not have this problem. I hope these some of these new features are not going to take away from the simplistic goodness that probuilder is.

    A reminder, for some that might find this thread via search etc: it's almost always best to use a long-term-support (LTS) version of unity for production purposes . The issues listed above are for non-LTS versions of Unity (thank you for helping find them!). As of this writing here are the current LTS versions can be found on this page: https://unity3d.com/unity/qa/lts-releases
     
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  18. paul-velocity

    paul-velocity

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    Thank you for the quick response!!

    Yes the 2021.2 is a hot mess atm, lol .. ive given up on the beta now :-D
     
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  19. ron-bohn

    ron-bohn

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    You're welcome!