Hi guys I was trying to use the probuilder in Unity 2018.4.6f1 but the shaders are not updated to work with the LWRP, is there a workaround? I am currently using a LWRP shader with the texture but it loss the unit scale feature which is very cool Thanks in advance!
Hi! In 19.1 and up we include sample shaders for LWRP and HDRP (as support items in the Package Manager window), unfortunately we can't do this in 18.x. However, you can easily replicate the shader by importing ShaderGraph (which is great!), then create a standard Graph material, add a single "Vertex Color" node and input that to the Diffuse/Albedo color. Done! The texture is just a texture in the Packages folder- you can copy it into your Assets and use it on any material you like Hope that helps!