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ProBuilder 2018.2.0f2 Shader Issue with LWRP

Discussion in 'World Building' started by Zwer99, Jul 23, 2018.

  1. Zwer99

    Zwer99

    Joined:
    Oct 24, 2013
    Posts:
    24
    Hello!

    I have a problem with ProBuilder and Lightweight Rendering Pipeline (LWRP) since the latest Unity 2018.2.0f2 update. The shaders aren't displayed correctly:



    When I disable LWRP everything works fine :)

    Any ideas on how to solve this?
     
  2. yahodahan

    yahodahan

    Joined:
    Apr 26, 2009
    Posts:
    1,379
    Hi! We're looking into the issue, thanks for the heads-up!
     
  3. Zwer99

    Zwer99

    Joined:
    Oct 24, 2013
    Posts:
    24
    Thank you very much!
     
  4. Clyde_Coulter

    Clyde_Coulter

    Joined:
    Jul 14, 2014
    Posts:
    58
    Any update on this? I'm using 2018.3f1 and LWRP 3.0.0 with Probuilder and Progrids. Progrids only show in 2D mode, and probuilder doesn't show what's going on during shift+scale and the default progrid materal (showing meters, etc) is not visible.
     
  5. Clyde_Coulter

    Clyde_Coulter

    Joined:
    Jul 14, 2014
    Posts:
    58
    I'm not sure that all of the artifacts are due to probuilder, though.