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Problemsbaking light in Unity.

Discussion in 'Global Illumination' started by Virtualsweden, May 5, 2019.

  1. Virtualsweden

    Virtualsweden

    Joined:
    May 11, 2016
    Posts:
    6
    I have a photogrammetry model in Unity that has issues with the baked light.
    Are getting black dots areas nomatter what I do.

    - Generate Lightmap UVs checked. Image 1.png
     
  2. kristijonas_unity

    kristijonas_unity

    Unity Technologies

    Joined:
    Feb 8, 2018
    Posts:
    336
    Try increasing Indirect Sample count to 2K or higher. Also, make sure that you have filtering enabled.
     
    Virtualsweden likes this.
  3. Virtualsweden

    Virtualsweden

    Joined:
    May 11, 2016
    Posts:
    6
    Fantastic, you officially rock! :)
    Since it looks as if you have great knowledge I have also an issue with using 2 textures. See second image not blending. Got any Jedi-tricks for that?

    Image 2.png


    Image 3.png
     
  4. KEngelstoft

    KEngelstoft

    Unity Technologies

    Joined:
    Aug 13, 2013
    Posts:
    1,080