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Problems with the Editor animation settings

Discussion in 'Animation' started by alect-edu, Sep 3, 2020.

  1. alect-edu

    alect-edu

    Joined:
    Aug 31, 2014
    Posts:
    3
    Hello,

    Since Unity 2019.4, I have some issues with the animation settings of the imported .fbx file.
    For example, when I want to put the animation on loop, I check the "Loop Time" checkmark but after I hit the apply, the checkmark sets back as unchecked. The same goes for the rest of the animation settings as if it does not apply any new change I make there. The same .fbx behaves properly in Unity 2019.2 and 2019.3.
    I submitted also a bug report to Unity, but I guess it will take time to respond and I kind of need a quick fix.
    Any ideas on how to fix this will be very appreciated. :)

    Thanks
     
    Last edited: Sep 3, 2020
  2. fusion242

    fusion242

    Joined:
    May 16, 2014
    Posts:
    17
    I'm having the same experience on 2020.1.8f1. Looping seems to have been disabled on all imported animations and cannot be re-added.
     
  3. fusion242

    fusion242

    Joined:
    May 16, 2014
    Posts:
    17
  4. Mafutta

    Mafutta

    Joined:
    Sep 30, 2014
    Posts:
    45
    Having this issue with Unity 2020.2.1f1 also