Search Unity

Problems with shadows on the face in URP materials

Discussion in 'Universal Render Pipeline' started by Iman_col, Jan 24, 2020.

  1. Iman_col

    Iman_col

    Joined:
    Mar 24, 2018
    Posts:
    27
    I had problems as a principal when adjusting the textures in the URP LIT material. Apart from that many materials do not seem to be able to be implemented in URP LIT, such as Opacity and Bump. I guess it could be done in Shader Graph, but I didn't start using it.


    This is a strange Shadow that appears with the SPOT light.
    upload_2020-1-24_10-7-36.png


    If I deactivate this option in the Face Material, it will not show the error, but it will also not show the shadow of the objects that stand between the Spot Light and the face.
    upload_2020-1-24_10-26-8.png upload_2020-1-24_10-26-36.png

    I have also noticed that his putting other materials as transparent, disappears those rare shadows, but in the case of the lips, I can not leave it transparent because it is invisible ...
    upload_2020-1-24_10-31-18.png
    upload_2020-1-24_10-34-6.png

    I appreciate any help.