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problems with ray renderer in XRInteractor

Discussion in 'AR/VR (XR) Discussion' started by danchavil, Sep 22, 2020.

  1. danchavil


    Jul 12, 2018
    i have a little problme with de XRInteractorLineVisual.
    i upgrated the graphics to DHRP, all perfect, but when y i see in the both screens of oculus i see the problem. the line render of the ray interactor only can renderer in my left eye.
    i change the stereo rendering mode to multi pass and i can see the ray in the two eyes, but the FPS down drastically, and when i change to single pass only can see the ray un one eye, but the FPS up very much.
    some one know how to fix this problem?? how i can see the ray in both eyes in single pass??