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Problems with GI

Discussion in 'Global Illumination' started by Bot12313, Oct 7, 2016.

  1. Bot12313

    Bot12313

    Joined:
    Nov 6, 2015
    Posts:
    6
    Hello guys. I am new at Unity GI and I am having a some problems with it. I couldn't find any solution of my problem in net. GI doesn't work in my project. Here some screenshots. Can you help me?
    upload_2016-10-7_19-55-24.png upload_2016-10-7_19-56-30.png upload_2016-10-7_19-56-51.png
     
  2. Stardog

    Stardog

    Joined:
    Jun 28, 2010
    Posts:
    1,886
    Your objects are set to Static?
     
  3. Bot12313

    Bot12313

    Joined:
    Nov 6, 2015
    Posts:
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    I tried set to static every object on the scene. Result is same: nothing happens (except calculating lightmaps in the lower right corner). More other, nothing except highlighted elements doesn't affect on the scene
     

    Attached Files:

  4. AcidArrow

    AcidArrow

    Joined:
    May 20, 2010
    Posts:
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    That means it's working. Wait for it to finish.
     
  5. Bot12313

    Bot12313

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    Nov 6, 2015
    Posts:
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    I always wait. Nothing changes after it finishes
     
  6. AcidArrow

    AcidArrow

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    Can you share the scene? It could be a number of things.
     
  7. Bot12313

    Bot12313

    Joined:
    Nov 6, 2015
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    Here is my test project
     

    Attached Files:

  8. AcidArrow

    AcidArrow

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    May 20, 2010
    Posts:
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    Okay so:

    1. Your floor object was not set as static. Please set it as static.
    2. Your floor material is fully metallic. Metallic objects mostly reflect things and don't have a strong diffuse component (if at all), so set metallic to 0 for the floor material.

    It should work then.
     
    Gametyme and Bot12313 like this.
  9. Bot12313

    Bot12313

    Joined:
    Nov 6, 2015
    Posts:
    6
    It works. Thank you very much!
     

    Attached Files: