Search Unity

Problems with changing the size of my sprite

Discussion in '2D' started by GreenCanine, Feb 21, 2021.

  1. GreenCanine

    GreenCanine

    Joined:
    Feb 21, 2021
    Posts:
    1
    Hey guys,

    this is a big problem I have, because I can't make my sprite bigger, and if I somehow get it, the resolution is very blurry and looks terrible. The size of my player model is 32x32 and the background is 1900x1080 and I'm creating them with Aseprite.

    Do you know where the problem is? Can you help me please?
     
  2. Lo-renzo

    Lo-renzo

    Joined:
    Apr 8, 2018
    Posts:
    1,511
    It could be a bunch of things. The best thing to do is to make sure you're following all the requirements for "Pixel Perfect."

    https://blogs.unity3d.com/2019/03/1...up-your-unity-project-for-retro-8-bits-games/
    https://github.com/Unity-Technologies/2d-pixel-perfect/blob/master/Documentation/2D Pixel Perfect Camera.md

    Also be mindful of your Game View's settings. https://docs.unity3d.com/Manual/GameView.html You especially do not want to use the Scale slider up at the top because that will make it blurry. A scale of 1 is correct.

    It could be as simple as needing to zoom your camera in a bit so that you don't need to scale character so it's the right size in relation to the screen.