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Problems With Animations In My Attack System!!!

Discussion in 'Animation' started by Unity_Ghost13, Apr 10, 2019.

  1. Unity_Ghost13

    Unity_Ghost13

    Joined:
    Jan 26, 2019
    Posts:
    8
    I'm developing a 2d Tilevania game and all my characters have the same problem, the animation is triggered at the same time that the target get damage. I tried with the Behaviours system of the animation tab then the I found a new problem. I use the rotation for the attack sprite control, I can't rotate this SPRITE!!!

    I need to run my attack animation and when it finish, then launch my attack. How should I make it?

    Some tutorial or any suggestion?