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problems when using timeline with recorder

Discussion in 'Timeline' started by robertoranon, Jul 16, 2019.

  1. robertoranon

    robertoranon

    Joined:
    Feb 21, 2018
    Posts:
    12
    Hi,

    I am using Unity 2019.1.9f1 with timeline and recorder on mac os, and I have a few problems.

    I am producing a video at 25fps that I record from the editor. I set the timeline to 25fps, and I have added a recorder track to record the individual frames (as jpeg images) of the video. Then, I hit play to record the video. Also, I am using a script to force rendering at 25fps, using

    Code (CSharp):
    1. QualitySettings.vSyncCount = 0;
    2. Application.targetFrameRate = 25;
    I have two problems:

    - the second frame of the video is always flipped vertically
    - sometimes, the fps I set is not respected, and as a result the video has less frames than expected: this happens randomly, but quite often.

    Any help is much appreciated. Thanks!
     
  2. robertoranon

    robertoranon

    Joined:
    Feb 21, 2018
    Posts:
    12
    Edit: seems solved by switching the recorder track from "capture game view" to "targeted camera" which is then set to mainCamera ...