Hi, I am using Unity 2019.1.9f1 with timeline and recorder on mac os, and I have a few problems. I am producing a video at 25fps that I record from the editor. I set the timeline to 25fps, and I have added a recorder track to record the individual frames (as jpeg images) of the video. Then, I hit play to record the video. Also, I am using a script to force rendering at 25fps, using Code (CSharp): QualitySettings.vSyncCount = 0; Application.targetFrameRate = 25; I have two problems: - the second frame of the video is always flipped vertically - sometimes, the fps I set is not respected, and as a result the video has less frames than expected: this happens randomly, but quite often. Any help is much appreciated. Thanks!