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problems when using timeline + recorder in the editor

Discussion in 'Editor & General Support' started by robertoranon, Jul 15, 2019.

  1. robertoranon

    robertoranon

    Joined:
    Feb 21, 2018
    Posts:
    16
    Hi,

    I am using Unity 2019.1.9f1 with timeline and recorder on mac os, and I have a few problems.

    I am producing a video at 25fps that I record from the editor. I set the timeline to 25fps, and I have added a recorder track to record the individual frames (as jpeg images) of the video. Then, I hit play to record the video. Also, I am using a script to force rendering at 25fps, using

    Code (CSharp):
    1. QualitySettings.vSyncCount = 0;
    2. Application.targetFrameRate = 25;
    I have two problems:

    - the second frame of the video is always flipped vertically
    - sometimes, the fps I set is not respected, and as a result the video has less frames than expected: this happens randomly, but quite often.

    Any help is much appreciated. Thanks!
     
  2. tonyram19

    tonyram19

    Joined:
    Jun 29, 2013
    Posts:
    8
    I am having the same issue with the second frame being flipped when trying to record a Timeline Track. Also when recording an image sequence it usually skips the first frame and also records an extra unwanted frame at the end.

    Have you been able to find some solution or workaround?