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Bug Problems importing package

Discussion in 'Localization Tools' started by Markus-Herbig-BMW, Nov 6, 2019.

  1. Markus-Herbig-BMW

    Markus-Herbig-BMW

    Joined:
    Jun 14, 2019
    Posts:
    2
    Hello,
    I was trying to install the package but once it has been imported I get following error.

    Library\PackageCache\com.unity.localization@0.5.0-preview\Editor\Settings\LocalizationEditorSettings.cs(469,24): error CS1501: No overload for method 'GetAllAssets' takes 4 arguments


    Am I missing anything?
    Thank you and best regards,
    Markus Herbig
     
    SomehowLuke likes this.
  2. karl_jones

    karl_jones

    Unity Technologies

    Joined:
    May 5, 2015
    Posts:
    8,281
    Hi Markus,
    `GetAllAssets` is part of the Addressables API. Do you have Addressables in your project? It should be on 1.2.4
     
    SomehowLuke likes this.
  3. Markus-Herbig-BMW

    Markus-Herbig-BMW

    Joined:
    Jun 14, 2019
    Posts:
    2
    Hi, thanks for the fast answer. Indeed was the last verified version installed (1.1.10) I have now installed the latest and it works fine. Thanks for that hint :)
     
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  4. SomehowLuke

    SomehowLuke

    Joined:
    Nov 11, 2015
    Posts:
    34
    Hi,
    I am having problems installing the package in my existing project (Unity 2019.3.10b). I have imported Addressables 1.3.3 and Localization 0.5.0 but once localization package has been imported I am getting following error:

    Library\PackageCache\com.unity.addressables@1.3.3\Runtime\ResourceManager\ResourceProviders\AssetBundleProvider.cs(19,9): error CS0246: The type or namespace name 'AssetBundle' could not be found (are you missing a using directive or an assembly reference?)

    What could be the problem here? Am I missing a package?
    Thanks for your help :)

    Luke
     
  5. SomehowLuke

    SomehowLuke

    Joined:
    Nov 11, 2015
    Posts:
    34
    I am sorry, I found my mistake. Some time ago I deactivated Asset Bundles in the "Build In Packages" and I totally forgot about these kind of packages :) Therefore my problem has been solved :)
     
    karl_jones likes this.