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Help Wanted Problems getting 2D lighting data in URP Unlit-Sprite

Discussion in 'Shader Graph' started by ajwm8103, Mar 10, 2021.

  1. ajwm8103

    ajwm8103

    Joined:
    Jul 22, 2017
    Posts:
    1
    Hi! I'm trying to create a stippling technique effect in shaded regions of my sprites using 2D URP shaders and 2D Experimental Lighting. I can't figure out how to get lighting data for the shader though - there's no guides on custom lighting shaders for 2D URP and the guides for 3D have not functioned very well when I've tried applying them.

    Any help would be appreciated!
     

    Attached Files:

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