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Problems building for iOS (Missing corresponding projectid)

Discussion in 'Unity Build Automation' started by Mischa_, Jan 9, 2021.

  1. Mischa_

    Mischa_

    Joined:
    Mar 9, 2020
    Posts:
    2
    Hi

    I am a high school student and I have just build a 2D game that I would like to publish to the iOS AppStore.
    I don't have a Mac.
    I have developed the game on a windows PC and have now built it for iOS and uploaded the resulting directory to GitHub and linked it to CloudBuild.
    I have setup the certificates, provisions and uploaded them to CloudBuild.

    When the game is built it fails with the following message:

    1: Signing credentials: Tutorial Builds (iPhone Distribution: Mischa abc-lastname (xyz-teamid))
    2: ! build of 'ios_tutorial2' failed. build target 'ios_tutorial2' missing corresponding projectid in build config.
    3: Finished: FAILURE

    Can anyone help me and point out my mistake?

    Thanks a lot

    Mischa
     
  2. Mischa_

    Mischa_

    Joined:
    Mar 9, 2020
    Posts:
    2