Search Unity

  1. Welcome to the Unity Forums! Please take the time to read our Code of Conduct to familiarize yourself with the forum rules and how to post constructively.
  2. Dismiss Notice

Problems after updating device to Android Lollipop

Discussion in 'Android' started by Biggix, Mar 12, 2015.

  1. Biggix

    Biggix

    Joined:
    Dec 8, 2014
    Posts:
    44
    Hi,

    I had a perfectly working game both on iOS and Android. Running Unity Pro 4.6 on Mac.

    My Android test device is LG G3 and first it had Android 4.4 on it. Everything worked flawlessly. I didn't modify anything.

    Now I updated the device to 5.0 Lollipop and strange stuff begins to happen. The game is running, but I can see only the background. The foreground objects are missing. Some of them are flickering from time to time and can be seen only on rare occasions for a fraction of a second. (I haven't figured what makes them to appear). Of course this doesn't happen on iOS.

    What I did:
    1) Checked I have the latest Android SDKs
    2) Tried tinkering with the build options
    3)

    I suspect this has something to do with nGUI, as the game is totally built with nGUI elements. Not sure what to do from now on. Anyone has a clue?
     
  2. MrEsquire

    MrEsquire

    Joined:
    Nov 5, 2013
    Posts:
    2,712
    What version of 4.6? this is very important, 4.6.3?
     
  3. Biggix

    Biggix

    Joined:
    Dec 8, 2014
    Posts:
    44
    It's 4.6.1f1. Should I update to 4.6.3?
     
  4. MrEsquire

    MrEsquire

    Joined:
    Nov 5, 2013
    Posts:
    2,712
    Yes you should as you read changelog many changes to Android
    http://unity3d.com/unity/whats-new/unity-4.6.2 and 4.6.3
    Make sure you make backup of project as usual and retest
     
  5. Biggix

    Biggix

    Joined:
    Dec 8, 2014
    Posts:
    44
    This indeed helped. Thank you for your help!