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Resolved problem with URP

Discussion in 'Unity MARS' started by noobusdeer, Aug 11, 2020.

  1. noobusdeer

    noobusdeer

    Joined:
    Jan 18, 2017
    Posts:
    5
    Hi.
    I'm using Mars 1.0.2 version and URP.
    I made all like in this post https://forum.unity.com/threads/1-0-2-patch-release-urp-fixes-and-more.928005/
    But i have a problem with materials.
    After upgrade material in project to urp all good, but when i save (Ctrl + S) i have pink objects.
    This object with SimulatePlaneMaterial and they not in project folder but in Packages -> Mars -> Runtime -> Materials
    As i understand it's become pink becouse i can't write in package folder.
    But Windows -> Mars -> Import Content don't copy it in my project asset folder
     
  2. JonathanNUnity

    JonathanNUnity

    Unity Technologies

    Joined:
    Sep 27, 2016
    Posts:
    14
    Hi @noobusdeer, have you tried Edit -> Render Pipeline -> Universal Render Pipelin -> Upgrade Project Material To UniversalRP Materials. Even though packages are locked this seems to update materials in packages as well.
    Keep in mind this will be a local change and anytime you update a package the materials in that package.
    Also, we are working on a new version of Unity MARS that has improved URP support for the next release.
     
  3. noobusdeer

    noobusdeer

    Joined:
    Jan 18, 2017
    Posts:
    5
    I tested on 2020.1 and as i understand mars supported 2019.3 on 2019 works well
     
    jmunozarUTech likes this.
  4. Mitch_Heinsenberg

    Mitch_Heinsenberg

    Joined:
    Sep 29, 2020
    Posts:
    15
    Hello! I tried it , and this is the message I get
    material was not upgraded. There's no upgrader to convert Shader Graphs/New Shader Graph shader to selected pipeline

    After upgrading to URP everything is pink, incl the sky. And when I create a new material, it comes out pink