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Bug Problem with Unity Editor on Mac with Unity version 2022.2

Discussion in 'iOS and tvOS' started by rmgalante, May 19, 2023.

  1. rmgalante

    rmgalante

    Joined:
    Nov 21, 2009
    Posts:
    59
    Hello,

    I have a problem on a Mac with Unity version 2022.2.19f1 and previous versions of 2022.2.

    My Mac is running Ventura 13.3.1 (a). It has a 3.4 GHz Quad-Core Intel Core i5 and a Radeon Pro 560 4 GB graphic card. My Mac has Xcode 14.3.

    I am trying to build an iOS version of a game I created which is in review for an open test on Google Play Store. I'm trying to build an iOS version of the game and cannot.

    The materials appear dark on the Mac, but appear normal on my Windows machine. I've tried baking lighting, and reviewed my default texture compression setting (ATSC) and normal map settings (XYZ). I've done much Googling to no avail.

    I'm unable to run, debug or create an iOS version of my game with the editor in this state. I'm not sure what else I can do.

    Here are some comparison images between my Windows machine and my Mac to illustrate the problem..

    Mac:




    Windows:




    Any assistance would be greatly appreciated. This is delaying my release.

    Thanks.

    Rob
     
  2. rmgalante

    rmgalante

    Joined:
    Nov 21, 2009
    Posts:
    59
    Update 2023-05-22 @ 1700:

    I tried to build and install the app on my iPhone 13 and iPad Air 5. It works. So, this is an editor issue.

    It will be hard to debug iOS issues like this. I will continue to dig. At least I can build the app.