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Problem with the camera and image effects?

Discussion in 'Image Effects' started by milliehashh, May 20, 2016.

  1. milliehashh

    milliehashh

    Joined:
    Sep 17, 2015
    Posts:
    72
    hey, ive been trying out Unity's Image Effects for the first time and I'm having a problem when applying them to the camera on the FPScontroller - when i try to apply an image effect it does this: error.jpg
    i think this is something to do with the camera resolution but i don't know how to fix the issue - any help would be greatly appreciated, thanks in advance. :)
     
  2. Tim-C

    Tim-C

    Unity Technologies

    Joined:
    Feb 6, 2010
    Posts:
    2,184
    I'm going to need a bunch more information. What image effect, how is it configured, how does the scene look before the effect is applied, what rendeiring mode are you in.
     
  3. milliehashh

    milliehashh

    Joined:
    Sep 17, 2015
    Posts:
    72
    It does this with almost all image effects but at the moment i am trying to use the bloom effect, i just put the script onto the FPScontroller that has the camera attached to it. The only thing i have really changed is the lighting settings in my scene, which are below - i haven't played with the rendering mode unless its changed with the lighting.
    Screen Shot 2016-05-23 at 13.21.50.png
    This is how my scene is set up, its just a few different .obj files with different materials applied to them and some terrain underneath. I've also put a few point lights into the scene:
    Screen Shot 2016-05-23 at 13.25.48.png
    i feel like the issue is more to do with my camera settings or the screen resolution, as i tested out what happens when the window the game displays in is a different size and this causes the drag that occurs across the screen to either get bigger, smaller or move to the top of the screen instead of the right.

    I hope this helps, thanks for getting back to me.
     
  4. milliehashh

    milliehashh

    Joined:
    Sep 17, 2015
    Posts:
    72
    Just to add, i tried this in a fresh scene and the problem still occurs, I'm running the Unity version 5.3.0f4.
     
  5. milliehashh

    milliehashh

    Joined:
    Sep 17, 2015
    Posts:
    72
    I looked into this further and apparently its a bug with Unity 5.3, shouldnt show up in builds so ill try and build a scene next time i have access to the project im working on - thanks anyways. :)