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Problem With Skeletal Animation

Discussion in 'Animation' started by mo3azsolomon, Jul 6, 2021.

  1. mo3azsolomon

    mo3azsolomon

    Joined:
    Aug 10, 2020
    Posts:
    2
    Hello Devs
    I have a problem when animating bones that when I animate any bone Like this

    its reset the rotation of bone and can't animate it but the value of rotation doesn't reset

    help!
     
  2. hajjr6

    hajjr6

    Joined:
    May 26, 2021
    Posts:
    3
    I've had a similar problem before I think? Try going to the sprite editor and seeing if there is anything wrong there.
     
  3. KalOBrien

    KalOBrien

    Unity Technologies

    Joined:
    Apr 20, 2021
    Posts:
    61
    Within the Sprite editor I believe there's an option that always shows the default pose for the sprite. Can you double check there's nothing like that resetting it.

    Also does the animation play correctly or does it treat it as if the transform rotation.z is still 0?
     
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