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Problem with Road architect

Discussion in 'Editor & General Support' started by jsuarez288, Mar 18, 2019.

  1. jsuarez288

    jsuarez288

    Joined:
    Mar 18, 2019
    Posts:
    1
    When I create new road system, I don't look the materials in the road, I look the pink color. Help me ? please

    upload_2019-3-18_12-21-4.png
    How I should configure the materials in the inspector?


    upload_2019-3-18_12-22-1.png
     
    PauliusC and mvamsi like this.
  2. embeddedt

    embeddedt

    Joined:
    Mar 10, 2018
    Posts:
    36
    Which repository did you get it from?
     
  3. JeffDUnity3D

    JeffDUnity3D

    Joined:
    May 2, 2017
    Posts:
    14,446
    It looks like a shader issue, you're probably using a more recent version of Unity than the asset supports. Shaders show pink when they don't compile. You'll want to contact the author of Road Architect
     
  4. embeddedt

    embeddedt

    Joined:
    Mar 10, 2018
    Posts:
    36
    There have been issues with the shaders in the past but I have tested my fork on Unity 2019 and it works without issues. If you are using the new render pipelines, you have to auto upgrade the materials, but other than that everything should work.
     
  5. ThomasMarcus

    ThomasMarcus

    Joined:
    Aug 13, 2020
    Posts:
    1
    @jsuarez288 I am also facing the same problem. Have managed to fix it?
     
    PauliusC and JoeyBoyXD like this.
  6. myjin2010

    myjin2010

    Joined:
    Mar 9, 2022
    Posts:
    1
    change name 'Road Architect-master' to just 'Road Arhitect'
     
    unity_zd2kPBD6aXTs7w likes this.
  7. gamingwithdanialbusiness

    gamingwithdanialbusiness

    Joined:
    Oct 26, 2021
    Posts:
    6
    put the folder of road architect to assets dont put it inside any folder and then delete the roads and create them again
    or set the materials manually go inside road architect and find materials and put them in the slots of road