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Problem with rigged sword

Discussion in 'General Discussion' started by keepthachange, Jun 25, 2016.

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  1. keepthachange

    keepthachange

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    http://forum.unity3d.com/threads/export-problems-from-maya-unity.413331/



    I have rigged player works fine i export it its perfect. The problem is I have rigged a sword then added to scene used a locater to put sword in hand then animated it. when animating it goes smooth does what i need it to do , but on export boom sword get messed up?

    Have rigged sword wrong?
    Or is it the way its attached to player?
     
    Last edited: Jun 25, 2016
  2. Whippets

    Whippets

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    In b4 close.
     
    theANMATOR2b likes this.
  3. keepthachange

    keepthachange

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  4. keepthachange

    keepthachange

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    I don't understand (In b4b close)
     
  5. N1warhead

    N1warhead

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  6. Ostwind

    Ostwind

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    Meant in before locked because crossposting is not allowed and you did not even wait to get and answer in the other thread
     
  7. hippocoder

    hippocoder

    Digital Ape

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    Don't cross post.
     
  8. Eric5h5

    Eric5h5

    Volunteer Moderator Moderator

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    Aside from that, General Discussion is not for technical support.

    --Eric
     
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