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Problem with project from Mac to Windows

Discussion in 'Editor & General Support' started by Egisto, May 19, 2015.

  1. Egisto

    Egisto

    Joined:
    May 9, 2013
    Posts:
    9
    Hi,

    I'm developing an application using a Mac and everything goes ok.

    The problem is when I copy the project to a Windows 7 x64 machine. All the scenes are empty and with missing meshes/prefabs.

    I'm using the same Unity3D version (5.0.2f1) and I try deleting Temp and Library folders...

    Any ideas?

    Thanks in advance
     

    Attached Files:

  2. Oniride

    Oniride

    Joined:
    Nov 25, 2014
    Posts:
    4
    Did you ever find a solution to this?
    Thanks in advance.
     
  3. Egisto

    Egisto

    Joined:
    May 9, 2013
    Posts:
    9
    Yes, I found a solution. The problem was the different Unity versions, I though that I had the same but they were different.
    After updating the two versions everythings worked fine.