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Question problem with lightmap size

Discussion in 'World Building' started by bartektnt55_unity, Jun 5, 2023.

  1. bartektnt55_unity

    bartektnt55_unity

    Joined:
    Nov 1, 2021
    Posts:
    1
    i am experiencing weird lightmap behaviour, main terrain mesh is split and works as expected but buildings that dont have big surface area are having big scale lightmaps sometimes. It looks as lightmap scale on them is basically random 1.PNG 2.PNG