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Problem with dynamic GI and LoadLevelAdditive

Discussion in 'Unity 5 Pre-order Beta' started by maxxa05, Nov 3, 2014.

  1. maxxa05

    maxxa05

    Joined:
    Nov 17, 2012
    Posts:
    186
    Using beta 11, I tried to LoadLevelAdditive a scene with dynamic GI from another scene with dynamic GI. In the second scene, the lighting is completely off, with this kind of artifact on some of the objects:
    GI.png

    When I quit the additively loaded level, this error appeared in the console:
    m_GICacheFS == NULL

    Anybody else tried this?
     
  2. KEngelstoft

    KEngelstoft

    Unity Technologies

    Joined:
    Aug 13, 2013
    Posts:
    1,366
    Please file a bug report, this should not happen.

    Thanks!
     
    shkar-noori likes this.