Search Unity

  1. Megacity Metro Demo now available. Download now.
    Dismiss Notice
  2. Unity support for visionOS is now available. Learn more in our blog post.
    Dismiss Notice

Question Problem with displaying fine lines in UI images

Discussion in 'UGUI & TextMesh Pro' started by ketchupAfterDark, Oct 19, 2022.

  1. ketchupAfterDark

    ketchupAfterDark

    Joined:
    Oct 19, 2022
    Posts:
    4
    Hello!
    So I have some sprites I use for UI images that have very fine lines on the edges. Mostly they get displayed as should, but there is for example one (used for a Scrollbar handle) whose left and right lines have a slightly different thickness.
    This is only happening in the build.

    I tried a lot of settings for the sprites, like Mesh Type to Full Rect, different Filter Modes, no compression etc. Also disabling Anti-aliasing did not make a difference.

    For other Images that had the same problem, setting the format from Automatic to RGBA helped.
    Is there something I'm missing?
    Anyone has an idea what else I could try?