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Problem with com.unitypackage.animation

Discussion in 'Package Manager' started by Alphegon, Feb 2, 2020.

  1. Alphegon

    Alphegon

    Joined:
    Feb 2, 2020
    Posts:
    2
    Hi there,

    Im trying to create a skeletal character but when i click on auto geometry i have this error. Someone can help me ?

    "
    DllNotFoundException: BoundedBiharmonicWeightsModule
    UnityEditor.U2D.Animation.BoundedBiharmonicWeightsGenerator.Calculate (UnityEngine.Vector2[] vertices, UnityEditor.U2D.Animation.Edge[] edges, UnityEngine.Vector2[] controlPoints, UnityEditor.U2D.Animation.Edge[] bones, System.Int32[] pins) (at Library/PackageCache/com.unity.2d.animation@3.1.0/Editor/SkinningModule/WeightsGenerator/BoundedBiharmonicWeightsGenerator.cs:70)
    UnityEditor.U2D.Animation.SpriteMeshDataController.CalculateWeights (UnityEditor.U2D.Animation.IWeightsGenerator weightsGenerator, UnityEditor.U2D.Animation.ISelection`1[T] selection, System.Single filterTolerance) (at Library/PackageCache/com.unity.2d.animation@3.1.0/Editor/SkinningModule/SpriteMeshData/SpriteMeshDataController.cs:267)
    UnityEditor.U2D.Animation.GenerateGeometryTool.GenerateWeights (UnityEditor.U2D.Animation.MeshCache mesh) (at Library/PackageCache/com.unity.2d.animation@3.1.0/Editor/SkinningModule/GenerateGeometryTool.cs:201)
    UnityEditor.U2D.Animation.GenerateGeometryTool.GenerateWeights (UnityEditor.U2D.Animation.SpriteCache sprite) (at Library/PackageCache/com.unity.2d.animation@3.1.0/Editor/SkinningModule/GenerateGeometryTool.cs:181)
    UnityEditor.U2D.Animation.GenerateGeometryTool.<BindElements>b__8_0 (System.Single d, System.Byte a, System.Single s) (at Library/PackageCache/com.unity.2d.animation@3.1.0/Editor/SkinningModule/GenerateGeometryTool.cs:58)
    UnityEditor.U2D.Animation.GenerateGeometryPanel.GenerateGeometry () (at Library/PackageCache/com.unity.2d.animation@3.1.0/Editor/SkinningModule/UI/GenerateGeometryPanel.cs:123)
    UnityEngine.UIElements.Clickable.Invoke (UnityEngine.UIElements.EventBase evt) (at <a6a3aac9b47844afbb8dcc407683ae01>:0)
    UnityEngine.UIElements.Clickable.OnMouseUp (UnityEngine.UIElements.MouseUpEvent evt) (at <a6a3aac9b47844afbb8dcc407683ae01>:0)
    UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) (at <a6a3aac9b47844afbb8dcc407683ae01>:0)
    UnityEngine.UIElements.EventCallbackRegistry.InvokeCallbacks (UnityEngine.UIElements.EventBase evt) (at <a6a3aac9b47844afbb8dcc407683ae01>:0)
    UnityEngine.UIElements.CallbackEventHandler.HandleEvent (UnityEngine.UIElements.EventBase evt) (at <a6a3aac9b47844afbb8dcc407683ae01>:0)
    UnityEngine.UIElements.CallbackEventHandler.HandleEventAtTargetPhase (UnityEngine.UIElements.EventBase evt) (at <a6a3aac9b47844afbb8dcc407683ae01>:0)
    UnityEngine.UIElements.MouseCaptureDispatchingStrategy.DispatchEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.IPanel panel) (at <a6a3aac9b47844afbb8dcc407683ae01>:0)
    UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.IPanel panel) (at <a6a3aac9b47844afbb8dcc407683ae01>:0)
    UnityEngine.UIElements.EventDispatcher.ProcessEventQueue () (at <a6a3aac9b47844afbb8dcc407683ae01>:0)
    UnityEngine.UIElements.EventDispatcher.OpenGate () (at <a6a3aac9b47844afbb8dcc407683ae01>:0)
    UnityEngine.UIElements.EventDispatcherGate.Dispose () (at <a6a3aac9b47844afbb8dcc407683ae01>:0)
    UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.IPanel panel) (at <a6a3aac9b47844afbb8dcc407683ae01>:0)
    UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.IPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) (at <a6a3aac9b47844afbb8dcc407683ae01>:0)
    UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) (at <a6a3aac9b47844afbb8dcc407683ae01>:0)
    UnityEngine.UIElements.UIElementsUtility.DoDispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) (at <a6a3aac9b47844afbb8dcc407683ae01>:0)
    UnityEngine.UIElements.UIElementsUtility.ProcessEvent (System.Int32 instanceID, System.IntPtr nativeEventPtr) (at <a6a3aac9b47844afbb8dcc407683ae01>:0)
    UnityEngine.GUIUtility.ProcessEvent (System.Int32 instanceID, System.IntPtr nativeEventPtr) (at <59837000ebf54955a9cb1d31caa86097>:0)
    "
     
  2. ethan_jl_unity

    ethan_jl_unity

    Unity Technologies

    Joined:
    Sep 27, 2018
    Posts:
    104