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Problem with character meshes in Unity (exported from blender)

Discussion in 'Asset Importing & Exporting' started by dytrychrafal, Sep 26, 2020.

  1. dytrychrafal

    dytrychrafal

    Joined:
    Sep 6, 2020
    Posts:
    32
    So i'm learning from Brackeys and Sebastian's Lague tutorial and got problem with character i made. In unity when i'm making prefab it got empty mesh as you can see 'pants'. In scene view when i'm marking pants it marks it correctly but when i want to move them it doesn't work at all. Hiding pants works fine too.How can i fix that? I don't have that issue with shield and sword. What am I doing wrong? Please help me.
     
  2. BrandyStarbrite

    BrandyStarbrite

    Joined:
    Aug 4, 2013
    Posts:
    2,076
    @dytrychrafal
    It's possible that you solved this problem already, but if not, please repost the pics.