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Problem with billboard terrain detail texture

Discussion in 'General Graphics' started by bodzi0x95, Nov 26, 2019.

  1. bodzi0x95

    bodzi0x95

    Joined:
    May 16, 2018
    Posts:
    12
    Hi!
    I'm making foliage using detail texture on unity terrain system and I have a problem with billboard option.
    Our game has tilted-topdown camera and it changes to topdown camera when we are close to buildings. When I have billboard checked, grass is dissapearing after few seconds when my camera is on "topdown" position. It going back when camera is back to tilted-topdown position.
    Problem doesn't appear when billboard option is unchecked, but then grass looks weird cuz tilted-topdown and ocasionally topdown camera position.

    Do you have any solution for this issue?



    Edit
    For other people who could have the same problem - setting camera from x rotation 90 to 89 is solving the problem. What a stupid issue and even more stupid solution..
     
    Last edited: Nov 26, 2019