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Problem with baked lighting in HDRP

Discussion in 'High Definition Render Pipeline' started by lawlawliet, Jul 19, 2019.

  1. lawlawliet

    lawlawliet

    Joined:
    Jan 29, 2019
    Posts:
    1
    Hello, I started working on a HDRP project to test some lighting, I exported a room and a model from 3dsmax and when baking everything worked correctly. Then I exported some models from the asset store but the lightmap doesn't seem to work for them. I checked the "create lightmap UV", I set them as static and still it doesn't work. The rest of the geometry works fine. Anyone knows of any setting the assets may have enabled/disabled? Thanks!