Search Unity

  1. Megacity Metro Demo now available. Download now.
    Dismiss Notice
  2. Unity support for visionOS is now available. Learn more in our blog post.
    Dismiss Notice

Problem with baked lighting in HDRP

Discussion in 'High Definition Render Pipeline' started by lawlawliet, Jul 19, 2019.

  1. lawlawliet

    lawlawliet

    Joined:
    Jan 29, 2019
    Posts:
    1
    Hello, I started working on a HDRP project to test some lighting, I exported a room and a model from 3dsmax and when baking everything worked correctly. Then I exported some models from the asset store but the lightmap doesn't seem to work for them. I checked the "create lightmap UV", I set them as static and still it doesn't work. The rest of the geometry works fine. Anyone knows of any setting the assets may have enabled/disabled? Thanks!