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Question Problem with a texture.

Discussion in 'Shader Graph' started by BasisEssence779, Jul 15, 2020.

  1. BasisEssence779

    BasisEssence779

    Joined:
    Jul 14, 2020
    Posts:
    5
    Hello, I created this but the texture does not apply correctly.



    Can you help me please ?
     
  2. BasisEssence779

    BasisEssence779

    Joined:
    Jul 14, 2020
    Posts:
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    I will up this thread because nobody replies
     
  3. Franckitou

    Franckitou

    Joined:
    Jun 3, 2015
    Posts:
    16
    check the uv on your object
     
  4. BasisEssence779

    BasisEssence779

    Joined:
    Jul 14, 2020
    Posts:
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    I just use the "Tiling and Offset" UV in his shader. Nothing else.
     
  5. melos_han_tani

    melos_han_tani

    Joined:
    Jan 11, 2018
    Posts:
    79
    Your picture is too small to read - what are you trying to make the object look like? Did you create a UV map for your 3D model?
     
  6. BasisEssence779

    BasisEssence779

    Joined:
    Jul 14, 2020
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    The texture should be applied to all sides of the sign but the spaces between the boards are the same horizontally and vertically. Are you understand ?
     
  7. melos_han_tani

    melos_han_tani

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    Jan 11, 2018
    Posts:
    79
    Can you post a bigger picture of your Shader Graph? It's too small to see.
     
  8. BasisEssence779

    BasisEssence779

    Joined:
    Jul 14, 2020
    Posts:
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    I wouldn't be able to show everything by what I modify between time the shader.
    I just used the brick pattern, a gradient, a lerp node and the PBR master node.
     
    Last edited: Jul 30, 2020