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Problem with 2D Player Animation

Discussion in 'Animation' started by zakato, Apr 18, 2014.

  1. zakato

    zakato

    Joined:
    Oct 22, 2012
    Posts:
    4
    Hi, i have a problem with my animation controller. I can not handle correctly the states and the transitions, so that i can activate
    the right animation clip when it have to.
    My target is to have an animation controller that activate the right walking animation when i try to move the player in an specific direction, and activate the right idle animation when i stop to move the player.
    The player can move in 8 direction ( North, South, Ovest, East, North_East, North_Ovest, South_Ovest, South_East ).
    There are the animation clip for each one of the direction, both for walk state, that idle state.
    I've tried many configuration, of states and transitions, but i haven't figure out the right solution.
    So I ask you if someone can help me.

    I post the link to my animation controller, so one can understand better the problem

    https://www.dropbox.com/s/yyohemld64ob7cc/Player.controller
     
  2. zakato

    zakato

    Joined:
    Oct 22, 2012
    Posts:
    4