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Problem when animating canvas controls

Discussion in 'UGUI & TextMesh Pro' started by Ostwind, Aug 30, 2014.

  1. Ostwind

    Ostwind

    Joined:
    Mar 22, 2011
    Posts:
    2,804
    Anyone know what could stop (other than a bug) canvas controls such as buttons or images not working with animations. I was testing copies of old projects and added animator with animation to a panel and animated its color and child controls isActive properties. All worked fine but at some point it stopped animating runtime pretty much everything else than rect transform properties. If I scrub the timeline in the editor the color and active properties are animated.

    I tried to create new empty repro project and see if I can do the same there but no luck yet.
     
  2. Tim-C

    Tim-C

    Unity Technologies

    Joined:
    Feb 6, 2010
    Posts:
    2,225
    They are working here for us, and we use this in the demo scenes. If you really thing it's an issue please log a bug.
     
  3. Ostwind

    Ostwind

    Joined:
    Mar 22, 2011
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    2,804
    I could not get over this problem and happens inconsistently so bug submitted (Case 631228)
     
  4. Tim-C

    Tim-C

    Unity Technologies

    Joined:
    Feb 6, 2010
    Posts:
    2,225
    Thanks.