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Question Problem regarding in-Editor play mode using OpenXR plugin on Quest 2

Discussion in 'VR' started by Reaper77713, Nov 6, 2022.

  1. Reaper77713

    Reaper77713

    Joined:
    Jul 6, 2021
    Posts:
    6
    Hello everyone,
    I'm having a bit of a problem setting up a VR project. After enabling XR plug-in management and importing all the necessary packages, I run my project in editor playmode using OpenXR plugin and in my quest 2, the screen goes black for a few seconds and instead of the app running, it just goes back to showing the normal computer screen(file attached). Switching the plugin to Oculus fixes the problem and the app runs in my quest 2 instead of showing that screen but I want to know what might be causing this issue since I could try developing apps for other devices in the future and most of the tutorials including Unity's VR course used the OpenXR plugin and had no issues.
    Thanks in advance!
    OpenXR Problem.jpg