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Question Problem of uploading immersive VR project to Meta Quest 3

Discussion in 'VR' started by charles4543, Nov 22, 2023.

  1. charles4543

    charles4543

    Joined:
    Jan 30, 2023
    Posts:
    2
    Hi all,

    I am new to VR development, and just started learning through Create with VR tutorial.
    I followed the steps of "6. Build and run on your device" to upload VR project to Meta Quest 3:
    https://learn.unity.com/tutorial/vr...4983edbc2a76a27486cb#627133f8edbc2a13728cc69d

    When I activated the project from the device, I cannot see immersive VR environment but a 2D image.
    Here is the link of video I recorded.
    https://drive.google.com/file/d/1v4J8mFBukVGHMSCGBnqIKhfbuxbznDwe/view?usp=sharing

    Do anyone know how to fix this problem? Please tell me if any details of settings are needed.
     
  2. DevDunk

    DevDunk

    Joined:
    Feb 13, 2020
    Posts:
    4,865
    In your project, go to project settings - XR Management - Android (tab). Here check both 'start XR on startup' and Oculus XR Plugin.
     
  3. charles4543

    charles4543

    Joined:
    Jan 30, 2023
    Posts:
    2
    The tutorial requests checking *OpenXR* instead of *Oculus*.
    I changed the setting according to your reply, and it worked.
    Thank you for the help.
     
    DevDunk likes this.
  4. DevDunk

    DevDunk

    Joined:
    Feb 13, 2020
    Posts:
    4,865
    OpenXR is used a lot for PCVR
    For android OpenXR and OculusXR can be used both if you only target quest 2. OculusXR has some more features