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Problem in Unity 2019.1 LWRP & iOS AR (via Vuforia)

Discussion in 'AR' started by Zoudy, Apr 30, 2019.

  1. Zoudy

    Zoudy

    Joined:
    Dec 1, 2016
    Posts:
    1
    Hi guys,

    I have a problem with LWRP & Vuforia rendering (on iOS). Basically the problem is that with LWRP and it's Lit Shader the model has a white "pixels" in some places. Everything is ok with standard rendering. Also everything is ok in Editor. You can see the problem in the videos.

    Standard rendering:

    LWRP rendering:


    The setting for LWRP is default.

    Did you encounter the same problem? Did you solve it somehow?
     
  2. mende

    mende

    Joined:
    Jun 11, 2013
    Posts:
    28
    We encounter the same!!! Did YOU solve it somehow? Is there a bug report? Did you find something at Vuforias page?