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Problem HDRP blurry animation

Discussion in 'High Definition Render Pipeline' started by grouny, Jul 11, 2019.

  1. grouny

    grouny

    Joined:
    Jul 11, 2019
    Posts:
    2
    Hi everyone

    I've got some troubles with HDRP (2019.1.9f1)

    I added a character to the scene, but she is being displayed blurry no matter how close or how far you look at her when her animations are being played.

    When her animations aren't being played she displays just fine.

    I tried to change all of the camera settings (aperture, focal lenght, shutter speed, even MotionVector for vertex animation in the material) nothing seems work...

    How can I turn off/reduce this blur?

    thank you


    hdpr2.gif hdpr3.JPG
     
  2. BattleAngelAlita

    BattleAngelAlita

    Joined:
    Nov 20, 2016
    Posts:
    400
    This is TAA artifact. Wish unity to move to some better solution
     
    Coalescer likes this.
  3. grouny

    grouny

    Joined:
    Jul 11, 2019
    Posts:
    2
    It works !

    Thank you :)
     
  4. Mari_emm

    Mari_emm

    Joined:
    Apr 22, 2020
    Posts:
    1
    i have the same problem what should i do ?
     
  5. AcidArrow

    AcidArrow

    Joined:
    May 20, 2010
    Posts:
    11,735
    Don’t use TAA? Or use the TAA in HDRP in Unity 2020, since apparently that one’s way better.
     
    Coalescer likes this.