Hello. We have a problem when we transitioning from ledge animation to idle. For example ...i have a character that climbs a rock and when he reach a certain point he starts playing the ledge climbing animation. but when the animation completed and the character transitions to the idle animation again he loose his position and goes back to the start. let me clarify that during the animation creation i change the y position of the character only in the ledge animation, every other animations are in place. Any idea of how to fix that without recreate the ledge animation again in place?