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Question Problem Color Space linear

Discussion in 'Editor & General Support' started by claudius_I, May 12, 2020.

  1. claudius_I

    claudius_I

    Joined:
    May 28, 2017
    Posts:
    254
    hello

    i have a problem with Color Space linear, my UI look more clarity than Gamma.

    I tried to fix that active and inactive sRGB (Color Texture), but don't worked.

    Thanks
     

    Attached Files:

  2. claudius_I

    claudius_I

    Joined:
    May 28, 2017
    Posts:
    254
    up
    please
     
  3. craigjwhitmore

    craigjwhitmore

    Joined:
    Apr 15, 2018
    Posts:
    135
    An excerpt from the Bakery asset documentation.

    Direct Light component may complain about project not using linear light intensity. The problem is that by default Unity applies gamma correction to light source colors incorrectly (https://twitter.com/guycalledfrank/status/1001108508614553600). Correct mode can be enabled by scripting (https://docs.unity3d.com/ScriptReference/Rendering.GraphicsSettings-lightsUseLinearIntensity.html), and that’s what the “Fix” button does. If you already have many light sources set up in non-linear intensity mode, and you don’t want to change them again, you may skip fixing. Even if you press “Fix”, you can always revert the change anytime.