Hello, I'm editing my prefabs in prefab stage mode using custom gui, and references between components in this prefab are lost after domain reloads (recompile or enter play mode). Behaviour is completely inconsistent and random, data is lost only sometimes, not on every reload, sometimes only one reference is lost, sometimes almost all. I'm making sure changes to prefab are saved to prefab asset. After almost week of fighting this issue I'm quite sure it's not problem on my side of code, but serious Unity bug, altough I hope I'm wrong. I made a bug report with extensive and more detailed description. I posted this here to make sure this issue will get attention and I hope it'll be adressed asap as this is currently showstopper for me and I can't release or even move on because of this.