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Bug Pro Builder Meshes don't play nicely with Prefabs

Discussion in 'Prefabs' started by afshin_a_1, Oct 20, 2022.

  1. afshin_a_1

    afshin_a_1

    Joined:
    Apr 26, 2015
    Posts:
    48
    after 4 years of new prefab workflow, we still have this issue on unity 2021.3.11 using Probuilder latest version 5.0.6.
    as others mentioned in this thread:
    https://forum.unity.com/threads/pb-meshes-dont-play-nicely-with-improved-prefab-workflow.600166/
    prefabs always thinking PB objects have overrides. It's making it hard to maintain prefabs and whether they're up to date. making it hard to find actual overrides if we use some proBuilder objs in our prefabs.
    This is annoying and has hindered the speed of our work.
    this is requested by many to be solved.
     
  2. afshin_a_1

    afshin_a_1

    Joined:
    Apr 26, 2015
    Posts:
    48
    this still hasn't been fixed in unity 2022.2